Weave - 3D Process

DateOctober 10, 2019
Studioaaronsmith.tv
RoleCreator

When observing something as simple as a shoelace, it’s easy to dismiss how complex its construction could be; But at its core, the braided weave is an example of how beautiful and intricate the utilitarian designs that our lives revolve around truly are.

Weave - 3D Process

Weave was developed as a design experiment, exploring these complexities. Braids can be generated on lines or curves within seconds as each frame is pre-calculated using VEX and OpenCL.

When used in conjunction with its built-in toolkit for clumping, time warping and post-processing, effects that should take a studio months to R&D can be generated in near real-time.

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